Game Interface/Window Help
Game Interface/Window
Simutrans is played through the Game Interface/Window which provides information about the current game; access to toolbars and game-controls; and a view-of the current game-world.
titlebar: the left of the titlebar of the Game Interface/Window shows the version and release date of Simutrans that is currently running.
The right hand side of the titlebar also contains controls to minimise, maximise the Game Interface/Window and also to exit Simutrans.
Icons: a row of icons, used to access game-toolbars and game-controls when playing Simutrans, is directly below the titlebar. Icons (click to use) are grouped in three sets:
-
Other Options icons include:
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camera-icon: captures current image of
Game Interface/Window (without the
titlebar) and saves it as a bitmap file in the directory/folder ...simutrans/screeshot/
Tip: Image can also be captured with keypress
[c].
-
coffee-mug-icon: pause
s/unpauses game .
Tip: Keypress [p] also can be used to pause/unpause game.
-
>> icon: selects/deselects Fast Forward. (changes rate at which Time ,
T, passes in game).
Tip: Fast Forward can alo be selected/deselected with keypress
[W]
IMPORTANT: Game may not run smoothly;
Display Informationindicates if the computer can cope with change.
-
?: opens
Simutrans Help
the main game window of a portion of the current game-world is displayed below the
Icons.
You can zoom-in and zoom-out the the main game window and also scroll around to view other parts of the game-world using a
mouse or
keyboard.
temporary scroll-bar appears and displays
messages at the bottom of the the main game window.
Tip: Click on a message to centre the main game window to a related position.
A bottom-bar that provides information about the current game-world is shown under the the main game window.
Information provided, from left to right on the bottom-bar includes:
date and time: current date and time of game-world, follows a graphic and name of season.
account balance: current cash available for construction and other costs (purchasing vehicles, maintaining transport infrastructure and operation costs of running vehicles).
co-ordinates: indicate position of cursor in the main game window. The three figures represent X co-ordinate, Y co-ordinate and height.
T: indicates the rate at which time passes in the game.
Tip: Use
[.] / [,] to accelerate/decelerate Time, T ;
Display Informationindicates if the computer can cope with change.
Use of
Fast Forward replaces
T with ">>" on bottom-bar.
timeline: indicates whether a
timeline has been selected in the current game.